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Fetch lands12/22/2023 This simple bit of bookkeeping can be used to your advantage if you know what cards are on the top of your deck. Fetch-lands let you shuffle your deck- Whenever you use a fetch land you have to shuffle your deck after searching. Land floods end games and fetch-lands help mitigate that chance.Ĥ. This decreases the likelihood of drawing relatively useless lands later in the game and thereby increases your chance of drawing cards that actually do things! Even better, the more fetch-lands you play the better the ratios get in your favor. If 4 of your 23 lands are fetch-lands then it allows your deck to play as though it only had 19 lands, resulting in a deck with only 31% land. Average decks are 60 cards with 23 lands and 37 other cards, so the average deck is 38% land. This seemingly tiny advantage is actually enormous if you are thinking of the percentages of your deck. Think of it this way, whenever you draw and use a fetch-land it counts as one land and it also fetches a land out of your deck, thereby removing a second land from your deck. Every fetch-land you play in your deck effectively removes a land from the total number of cards in your deck. Fetch-lands “thin” your deck- Here is the subtle point that alluded me when I first saw fetch-lands ten years ago. Now that’s some value! If you don't like the top of your deck then change it!ģ. In formats like Modern and Legacy fetch-lands get you whatever two colored land your deck needs as soon as you need it for just 1 life. In every format besides Standard fetch-lands can search for lands that also tap for two colors on their own, making fetch-lands AMAZING in larger formats. That drawback will hurt occasionally but, more often than not leaving a basic land is not a huge drawback when you get to choose which basic land you get. The drawback with fetch lands (in Standard) beyond the life cost is that once they are used they leave a land that can only tap for one color of mana. All of these costs are higher in most circumstances than the one life upfront that fetch-lands cost. 1 life is not a high cost for lands that produce 2 colors of mana- There are many different costs that are associated with lands that tap for two different colors : coming into play tapped, 2 life to come into play untapped, one damage every time you tap for colored mana. Having cards trapped in your hand because you don’t have the right lands to play them really sucks and fetch-lands help with that problem.Ģ. That allows fetch lands to facilitate playing multicolor decks, since each fetch land you play can get you two different colors of mana. Instead, fetch lands can be tapped and sacrificed at the cost of 1 life to search your deck for one of two basic land types. Fetch-lands do not behave like most normal lands do. The fetch lands can effectively create 2 colors of mana- This point is the most obvious, but it is worth mentioning. I figured I would try to explain why everyone is going to be hoarding them for the next few months. The first time I saw them I had no idea they were good). The fetch-lands are some of the most powerful lands ever printed, but the things that make them so valuable are subtle and as such they are often overlooked by newer players (myself included. This means Windswept Heath can actually find you blue mana, even though it says it can only search for Plains and Forests.Today is the beginning of prerelease weekend for Khans of Tarkir and I thought that a good topic to cover for my first Magic: The Gathering specific blog post would be what makes the “fetch-lands” of Khans so good. This is especially useful when taking into consideration lands like Breeding Pool which is both an Island and a Forest. Instead, they can be sacrificed to search your library for lands of a specific basic land type (Mountains, Islands, Forests, Swamps, or Plains).Įach fetch land, such as Windswept Heath, can search for one of two different land types, allowing you to fix your mana with whatever land type you need at the moment. What are Fetch Lands?įetch lands don’t actually tap for mana. Because of a recent reprinting in Modern Horizons 2, five out of the ten fetch lands in MTG are now seeing record low prices. These lands are used in any format they are legal in like Modern and Commander. Magic: the Gathering players have waited a long time for fetch lands to get reprinted, Fetch lands are infamous land cards within the game, which have historically commanded notoriously high prices.
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